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  Good the Bad & Gibble (316k)  Mark "Slyde" Ruocco | web | 4-12 FFA 

Architectural Design

    construction, layout, aesthetics


Atmosphere & Lighting

    ambience, subtlety, immersion


Style & Textures

    theme, consistency, alignment


Weapons, Ammo, & Items

    placement, efficiency, relevance


Balance & Gameplay

    flow, connectivity, effectiveness, load


Technical & Presentation

    r_speeds, clips, documentation


Conclusion

    comments, recommendation, rating
Rank